01
The mechanical blaster
Creates trigger action, physical sound, and recoil — the part of the game you feel in your hand.
ARSTRIKES · THE PHYSICAL VIDEO GAME
IN THIS SET
Your camera footage stays private. However you play, only game events leave your phone.
ONE GAME RIG
The mechanical blaster creates the physical action. Your phone provides the camera and sensors. ARstrikes turns both into a live game.
01
Creates trigger action, physical sound, and recoil — the part of the game you feel in your hand.
02
Provides the camera, sensors, screen, and connection that bring the physical action into the game.
03
Two blasters unlock head-to-head play. One unlocks five AR worlds. Each code activates play on one device.
TWO WAYS TO PLAY
With two blasters, another player becomes the live competition. With one, the space around you fills with AR challenges.
Move, react, and manage the match while both phones keep the live game state in sync.
Turn the room into a changing field of targets with different rhythms and objectives.
COMPARE SETS
One question decides it: how many people are holding a blaster.
ONE BLASTER
One blaster, solo app, one player.
TWO BLASTERS
Two blasters, two duel apps, head-to-head.
SOLO SET + DUEL SET
Solo when you are alone, head-to-head when a friend is over.
Phones are required and are not included with any set.
FROM BOX TO PLAY · WHAT YOU NEED
Every set follows the same simple start. Two-player play adds one quick QR connection between the phones.
Secure a compatible phone — with its case — above the blaster.
Download the app and use the access code included with your set.
Start a two-player match or pick one of the five solo worlds.
Move through real space while the phone runs the game.
NOTHING TO LOSE
We are confident you will keep playing — and if you do not, a full refund is one message away.
Any recent iOS or Android phone, case on, fits the mount and runs the app.
Mount, activate, play — no batteries, no pairing, no tools.
Written by the team that builds it, answering in your language.
PRODUCT QUESTIONS
No. Each player supplies a compatible iOS or Android phone.
No. Your camera footage stays private. Only game events — such as hits and match status — leave your phone, however you play.
No. Head-to-head play needs an internet connection on each phone — Wi-Fi or mobile data both work.
Player one creates a server room. The app generates a QR code, player two scans it, and the live session starts.
Each included access code activates play on one device. The number of codes depends on the selected set.
Particles, Balloons, Cubes, Drones, and Voxels — five AR worlds with different targets and objectives.
READY WHEN YOU ARE
Most people start with the Duel set: two blasters, head-to-head, 30 days to change your mind. Phones not included.